If we try to stuff it into a box of “serious games-only,” we'll lose something along the way. The point of the industry is that it is diverse and varied.
There are so many wonderful, terrifying, and heartbreaking stories out there just waiting to be told.īut I don't think the video game industry should be forced to shift into a neat little box. Another could follow the story of a family struggling with their elderly family member's progressing dementia. One game could cover the story of a soldier fighting for the North in the American Civil War. We can journey to lands real and imagined. Any and all kind of alternative lifestyles can be explored. We can cover incredibly serious topics, like mental illness and cancer, with them. I think video games offer us a complex, ever-evolving, and expansive medium to work with. I am not totally against the idea of change. The idea that bothers me most is the thought that video games have to mature and need to change to please everyone. Some people wonder what serious subjects should or should not be included in video games. There are talks about what should be okay in relation to sex and violence in video games. Others think their view of men is inaccurate. Plenty of people think that the video game industry needs to start taking a hard look at itself, and adapting to “suit the times.” For some, they argue that the portrayal of women in video games is outdated. There's been a lot of talk about video games needing to “grow up” lately.