The only change i would make if you want to farm the real end game with multiple bosses at the same time is a mark ring instead of manually applying it since it can be annoying to target each boss one at a time. Other than that i didnt see anything that affect us. The 40% modifier doesnt increase with gem level, which means you are just more likely to get one-shotted.īasically only meant for builds that are already at low life and not something you could slap on a "normal" build. Might be worth to replace WoC for hydrosphere to try and boost single target with overlapping AoE from the balls.Īs for Petrified Blood- completely worthless for us. This means that other sources that apply exposure would be a good replacement if they have a better \ more consistence up time like the implicit on the new helmet.īecause now its -10% vs -15% and not -25%. So we lost a little bit of damage from wave of conviction, -15% res vs -25% before. Use the POB link, guide itself might no be updated. Maybe when/if they rework the fortify system or something, but right now- just dont play it.ĭivine Flesh isnt mandatory as you can pretty easily get 80% all max ele res. It already requires a lot of investment, not worth the currency and time. Without fortify the build doesnt feel as tanky.Ĭant recommend playing the build at this state. I played a little bit after the patch, fortify mechanic is pretty meh, even after the change they did in 3.17